Back to AI in Teaching and Learning
The Badavas Center for Innovation in Teaching and Learning

Experiential Learning in the Age of AI

A framework for designing AI-integrated experiential learning experiences

As AI reshapes the skills and capacities graduates need, higher education faces increasing pressure to move beyond content delivery toward competency-based approaches that develop transferable, human-centered capabilities (Pellegrino & Hilton, 2012). Experiential learning provides the pedagogical foundation for this shift: research consistently shows that students build deeper understanding and durable skills when learning is anchored in real, meaningful doing rather than passive reception (Kolb, 1984; Morris, 2020).

The Experiential Learning in the Age of AI (ELAI) framework applies this logic directly to the AI era. Faculty begin by defining the competencies students need to embody, design an experiential learning structure that develops those competencies, and only then place AI intentionally within that structure. That order matters, because the effectiveness of AI in education depends heavily on instructional design and disciplinary context, and meaningful integration requires deliberate pedagogical decisions rather than broad adoption (Ahmed et al., 2025).

The result is a competency-driven approach to course design where AI serves the learning, not the other way around.

The Experiential Learning and AI Framework drawn as a road trip. A car labeled Human-AI Partnership drives along a road labeled Experiential Learning toward a map pin labeled Transformational Capacities, which asks: what capacities do you want students to build by the end of the course? Below the road, the experiential cycle runs Do (what are students doing to master these capacities?), Reflect (how are they making sense of what happened?) and Apply (how are students applying what they've learned to build mastery?). A thought cloud above the car asks three questions: what parts of this process do students need to do themselves, without AI, to develop the intended capacity; where can AI help students deepen, challenge or extend their thinking without replacing it; and are there non-essential tasks AI could handle to create more time for meaningful practice, feedback and skill development?
The framework at a glance: transformation capacities are the destination, experiential learning is the road, and AI rides along as a partner, never the driver.
How it works

Four steps, in this order

Each step comes with prompts you can paste into the AI tool you use (Bentley-approved tools are listed in the Guidelines for Responsible Use of AI). Fill in the brackets and treat the response as a first draft for your judgment, not a final answer.

  1. Step 1: Pick transformation capacities

    Identify the core capacities students will embody by the end of the semester. These are the dispositions, skills and ways of thinking students carry forward beyond the course.

    Capacities are not topics

    "Understands supply chains" is content. "Weighs competing evidence before deciding" is a capacity: it shows up in any course, job or conversation.

    Ask yourself
    • What capacities do I want students to build by the end of the course?
    • Five years from now, what will students still be able to do because of this course?
    • Which two or three matter most? Fewer is stronger.
  2. Step 2: Choose an experiential learning model

    Select the model that best fits your course context, students and goals.

    Project-Based Learning

    Students engage in extended, structured investigation of a complex real-world challenge, culminating in a tangible product or public artifact (Thomas, 2000).

    A good fit when you want students to make something real for an audience beyond the classroom.

    Problem-Based Learning

    Students collaborate on an open-ended, ill-structured problem, applying cross-disciplinary knowledge and skills to develop viable solutions. The problem drives the learning (Savery, 2006).

    A good fit when the messy problem itself is the teacher, and collaboration is central.

    Inquiry-Based Learning

    Students pose questions, investigate problems and construct knowledge through exploration, with or without a final product (Furtak et al., 2012; Minner, Levy & Century, 2010).

    A good fit when curiosity and the process of investigating matter more than the deliverable.

  3. Step 3: Map the learning experience

    Using your chosen model, design the step-by-step learning journey for your students. The Experiential Learning Design Toolkit offers scaffolded guidance for building out each phase.

    DoWhat are students doing to master these capacities?
    ReflectHow are they making sense of what happened?
    ApplyHow are students applying what they've learned to build mastery?
    For each phase, decide
    • What students do: the activity or challenge
    • What they produce: evidence of their thinking
    • Where feedback happens: from you, peers or the world
    • Which capacity it builds: back to Step 1
    A quick check

    Every capacity from Step 1 should show up in at least one phase. If one doesn't, the map isn't building it yet.

  4. Step 4: Locate AI in the experience

    Review your learning map and make two deliberate decisions.

    Where can AI add value?

    Identify moments where AI can deepen inquiry, support iteration, or extend what students can do. Consider, too, whether AI could take on non-essential tasks to create more time for meaningful practice, feedback and skill development.

    Where should AI stay out?

    Identify moments where using AI would bypass the core learning the experience is designed to create: the productive struggle, the human judgment, the creative risk.

    Ask yourself
    • What parts of this process do students need to do themselves, without AI, to develop the intended capacity?
    • Where can AI help students deepen, challenge or extend their thinking without replacing it?
    • Are there non-essential tasks AI could handle to create more time for meaningful practice, feedback and skill development?

    Need ideas? The AI Pedagogy Strategy Deck has 14 ways to use AI that deepen learning, and Building Metacognition in the AI Era shows how to keep the thinking with students.

Got an idea, a question or a half-baked hunch? Let's think it through together.

The Badavas Center is your thought partner for teaching projects of every shape and size, including designing an experiential course with ELAI from first sketch to launch.

Email the Badavas Center
References